I decided to work on Crisscross_V5 for my next map. Some of the changes I'm adding are spawn rooms, fixing some bugs, and adding lighting.
I'm having problems with the compile time though. It's taking almost an hour to compile, when it should only take a few seconds. I've had problems with this in the past with other maps, and it has something to do with one part of the map not agreeing to work with the rest of the map. So, I'll a keep working at it, and keep you posted.
Showing posts with label New Map. Show all posts
Showing posts with label New Map. Show all posts
April 17, 2008
April 13, 2008
More Stuff
Sorry I haven't posted in a while, cause I know you guys have been just dying for me to post. My internet has been on the fritz. Lucky, I have a boring life, so nothing big happened. I did get a Xbox controller for my PC. I got it for two reasons. 1: I wanted to get Assassins Creed, and that game is really more of a joystick/gamepad sort of game, rather than a mouse and keyboard combo. 2: The place I bought if from mislabeled the product, so I got it for only twenty bucks, which is a steal if you own a Xbox, because controllers them selfs run around sixty dollars. I was thinking about buying a bunch and reselling them on eBay.
I haven't decided on which map to work on. Sense I finished Showdown, I kind have been just messing around with stuff. I'm torn between making Crisscross_V5 or making a new map. For the new map, I was thinking about making a huge city scape. Somewhere well known, like Paris or Rome. I chose those places over New York or some other city because New York would require a lot of custom textures. I have no problem making custom textures, its just that I can't incorporate them into my maps so that other people can see them. So for now guys, no hardcore porno covered maps. Sorry.
I've been thinking about getting a server so I can properly beta test my maps. Right now, I'm having to send them to people so they can beta test, and its hard to find some problems with only one person on the map. I don't think I would have a problem building the server, its just the internet line that would have to be run to my house. I called my ISP, and after being redirected a million times, finally someone told me that they would have to run a new line to my house, and that it would cost a pretty penny. So, who knows. I may just find someone else to run the server for me, like a company or something.
I talked to my two friends that want to make that mod/game. We haven't decided what engine to build it on. One wants to use the Crytec engine, cause he uses the Crysis Editor all the time. The other wants to use the Unreal/ Havoc engine. Problem is, they are really complicated, and nether of them (and me) know how to code for them. I want to use Source, because it's the easiest to mod and program. If you know of any other engines or want to put in your two cents, you know what to do. (Psst, it starts with "Com" and ends with "ments")
I haven't decided on which map to work on. Sense I finished Showdown, I kind have been just messing around with stuff. I'm torn between making Crisscross_V5 or making a new map. For the new map, I was thinking about making a huge city scape. Somewhere well known, like Paris or Rome. I chose those places over New York or some other city because New York would require a lot of custom textures. I have no problem making custom textures, its just that I can't incorporate them into my maps so that other people can see them. So for now guys, no hardcore porno covered maps. Sorry.
I've been thinking about getting a server so I can properly beta test my maps. Right now, I'm having to send them to people so they can beta test, and its hard to find some problems with only one person on the map. I don't think I would have a problem building the server, its just the internet line that would have to be run to my house. I called my ISP, and after being redirected a million times, finally someone told me that they would have to run a new line to my house, and that it would cost a pretty penny. So, who knows. I may just find someone else to run the server for me, like a company or something.
I talked to my two friends that want to make that mod/game. We haven't decided what engine to build it on. One wants to use the Crytec engine, cause he uses the Crysis Editor all the time. The other wants to use the Unreal/ Havoc engine. Problem is, they are really complicated, and nether of them (and me) know how to code for them. I want to use Source, because it's the easiest to mod and program. If you know of any other engines or want to put in your two cents, you know what to do. (Psst, it starts with "Com" and ends with "ments")
March 30, 2008
New Map Woes
I've been working on a new map. Its kind of a port of the popular Counter-Strike breakfloor map. I'm having trouble with the compiling of all the blocks. I don't think Hammer can handle all of the gibs (Broken parts) that the blocks are going to make when broken. So I'm trying to lower the amount of broken block parts.
Also, I'm debating on whether or not to have it where its only one class, like Scouts only. Because when play testing some early test maps, a solider or a heavy and dominate the map.
If you have any comments, feel free to leave them below.
Also, I'm debating on whether or not to have it where its only one class, like Scouts only. Because when play testing some early test maps, a solider or a heavy and dominate the map.
If you have any comments, feel free to leave them below.
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